Difference between revisions of "Staff of Melkior"
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Minor Artifact : The heart of this item's power is a shard of the hobgoblin artifact, "Totem of Ill Weather", several centuries ago a fist sized chunk of amber was stolen from it, carved in the shape of a human heart. That now sits in the fist of darkwood branches, shaped like a skeletal grasping hand. Peering deep within the stone, one can see a single insect on unknown type entombed inside. | Minor Artifact : The heart of this item's power is a shard of the hobgoblin artifact, "Totem of Ill Weather", several centuries ago a fist sized chunk of amber was stolen from it, carved in the shape of a human heart. That now sits in the fist of darkwood branches, shaped like a skeletal grasping hand. Peering deep within the stone, one can see a single insect on unknown type entombed inside. | ||
+ | |||
+ | Without the "True Name" Feat: | ||
+ | ----------------------------- | ||
+ | >-1 Charge/Day, at sunrise. Will take from owner when it hits zero. | ||
+ | >+2 Quarterstaff | ||
+ | >6 Charges | ||
+ | >1 Con. Damage (nonmagical healing only) to restore 2 charges. | ||
+ | |||
+ | Abilities as level 10 caster | ||
+ | |||
+ | 0 Charges: | ||
+ | Detect Undead | ||
+ | Detect Magic | ||
+ | |||
+ | 1 Charge | ||
+ | -------- | ||
+ | +Death Knell (Restores 2 Charges) [+HD in Shadow XP] | ||
+ | +True Strike | ||
+ | +Cause Fear [DC 16] | ||
+ | |||
+ | 2 Charges | ||
+ | --------- | ||
+ | +Command Undead [DC 17] | ||
+ | +False Life (1d10+10) | ||
+ | +See Invisibility (Level 12 caster) | ||
+ | |||
+ | 3 Charges | ||
+ | --------- | ||
+ | +Vampiric Touch (6d6, gain 3 Charges) [DC 19] | ||
+ | = Maximum damage vs. Allies | ||
+ | +Halt Undead [DC 18] (Level 12 caster) | ||
+ | |||
+ | 4 Charges | ||
+ | --------- | ||
+ | +Animate Dead (As Level 12) | ||
+ | +Fear [DC 19] | ||
+ | |||
+ | 5 Charges | ||
+ | --------- | ||
+ | +Magic Jar [DC 20] | ||
+ | (amber in staff as gem) | ||
+ | |||
+ | ===================== | ||
+ | |||
+ | With the "True Name" Feat: | ||
+ | --- | ||
+ | >+4 Quarterstaff | ||
+ | >No Charge Per Week when melded. -1 Per Day when drawn. | ||
+ | >True Name Focusbond (Can Apply "True Name" to Staff Effects) | ||
+ | >Amber Heart now counts as FOUR Gems, one for each chamber of the heart. | ||
+ | >10 Charges | ||
+ | |||
+ | 0 Charges | ||
+ | --- | ||
+ | +Meld Staff (Move Action) <Staff is absorbed into body> | ||
+ | +Death Knell (Restores 2 Charges) [+HD in Shadow XP] | ||
+ | |||
+ | Added to Powers: | ||
+ | All Effects now as 16th Level Caster | ||
+ | |||
+ | 1 Charge (Move Action): | ||
+ | --- | ||
+ | Withdraw Staff | ||
+ | |||
+ | 3 Charges: | ||
+ | --- | ||
+ | +Vampiric Touch becomes (8d6, gain 4 charges) [DC 19] | ||
+ | =Maximum Damage vs. Allies | ||
+ | |||
+ | 5 Charges: | ||
+ | --- | ||
+ | +Dismissal [DC 20]^ | ||
+ | |||
+ | 6 Charges: | ||
+ | --- | ||
+ | +Create Undead^ | ||
+ | |||
+ | 7 Charges: | ||
+ | --- | ||
+ | +Control Weather (can only downgrade)^ | ||
+ | ++ 1 extra charge for metamagic: Extend | ||
+ | ++ 3 extra charge for metamagic: Widen, Maximize | ||
+ | |||
+ | 8 Charges: | ||
+ | --- | ||
+ | +Create Greater Undead^ | ||
+ | |||
+ | ^Requires use of Truename | ||
+ | |||
+ | --------- | ||
+ | True-Name Feat |
Latest revision as of 11:45, 28 September 2017
This article is a stub. Please help us out by contributing more to this article.
Minor Artifact : The heart of this item's power is a shard of the hobgoblin artifact, "Totem of Ill Weather", several centuries ago a fist sized chunk of amber was stolen from it, carved in the shape of a human heart. That now sits in the fist of darkwood branches, shaped like a skeletal grasping hand. Peering deep within the stone, one can see a single insect on unknown type entombed inside.
Without the "True Name" Feat:
>-1 Charge/Day, at sunrise. Will take from owner when it hits zero. >+2 Quarterstaff >6 Charges >1 Con. Damage (nonmagical healing only) to restore 2 charges.
Abilities as level 10 caster
0 Charges: Detect Undead Detect Magic
1 Charge
+Death Knell (Restores 2 Charges) [+HD in Shadow XP] +True Strike +Cause Fear [DC 16]
2 Charges
+Command Undead [DC 17] +False Life (1d10+10) +See Invisibility (Level 12 caster)
3 Charges
+Vampiric Touch (6d6, gain 3 Charges) [DC 19]
= Maximum damage vs. Allies
+Halt Undead [DC 18] (Level 12 caster)
4 Charges
+Animate Dead (As Level 12) +Fear [DC 19]
5 Charges
+Magic Jar [DC 20] (amber in staff as gem)
=========
With the "True Name" Feat: --- >+4 Quarterstaff >No Charge Per Week when melded. -1 Per Day when drawn. >True Name Focusbond (Can Apply "True Name" to Staff Effects) >Amber Heart now counts as FOUR Gems, one for each chamber of the heart. >10 Charges
0 Charges --- +Meld Staff (Move Action) <Staff is absorbed into body> +Death Knell (Restores 2 Charges) [+HD in Shadow XP]
Added to Powers: All Effects now as 16th Level Caster
1 Charge (Move Action): --- Withdraw Staff
3 Charges: --- +Vampiric Touch becomes (8d6, gain 4 charges) [DC 19]
=Maximum Damage vs. Allies
5 Charges: --- +Dismissal [DC 20]^
6 Charges: --- +Create Undead^
7 Charges: --- +Control Weather (can only downgrade)^ ++ 1 extra charge for metamagic: Extend ++ 3 extra charge for metamagic: Widen, Maximize
8 Charges: --- +Create Greater Undead^
^Requires use of Truename
True-Name Feat