Difference between revisions of "Talk:Achievements"

From Sourcebook Wiki
Jump to: navigation, search
(What really happened? Together maybe we can remember)
 
(41 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{talk|
+
Some of the ones in "pending" are actually approved. Especially Eric's new(ish) stuff. -gm
''Cleared stuff up here, check out the history if interested''
+
:I cleaned up the ones marked as approved and this comment was made about a year ago. Were there any others that never got marked as approved?--[[User:Bartley|Bartley]] ([[User talk:Bartley|talk]]) 17:39, 21 May 2016 (EDT)
|[[User:Slitherrr|Slitherrr]] 20:52, 23 April 2010 (EDT)
+
==What really happened? Together maybe we can remember==
}}
+
Did the Silverwalkers' Quest Notes completely gloss over killing that dragon? Or is this a misentry? -[[User:Slitherrr|Slitherrr]]
  
 +
I couldn't confirm from quest note screen shots, but probably at least some in [[Team_MeFight_Fifty-Fifth_Session|Gnob's Folly vs Mantatlus]] had the requisite 10 buffs for '''PUMP (clap) YOU UP'''--[[User:Bartley|Bartley]] ([[User talk:Bartley|talk]]) 17:27, 21 May 2016 (EDT)
  
 
+
----
{{talk|
+
"Have 250 maximum hp and lose them all" -- When does trigger? When you have exactly 250 maximum HP and go into negatives? When at least 250 hp and go to (max - 250) hp? When you have at least 250 hp and go into negatives? -[[User:Slitherrr|slitherrr]] ([[User talk:Slitherrr|talk]])
Stubs are awesome, and a lot easier to make than I considered. Increased threshhold for StubHub achievement to 60, and made the stub family of achievements incremental, bringing them in line with their bigger Wiki cousins. Added lesser achievements to the Teacher's Pet achievement, netting a +150 xp gain to the whole ordeal, as well as making the first collector achievement (X, I believe) easier to hit. Secondly, instituted rule that prevents leveling more than one level per session, or gaining levels on successive sessions. This is to prevent individual PCs from ridiculously outstripping their companions, which can really monkey with the encounters.
+
----
 
+
Did the Silverwalkers end up leaving Grrl? I never saw them swing around and pick him up. -[[User:Slitherrr|slitherrr]] ([[User talk:Slitherrr|talk]])
I will update before the next mefi game.
+
: I'm pretty sure he was left after blindly running into the underdark in fear. So I guess it's more of a MIA, presumed dead than confirmed killed. -[[User:Bartley|Bartley]] ([[User talk:Bartley|talk]]) 16:07, 30 May 2016 (EDT)
|gm
+
}}
+
 
+
{{talk|
+
Mattie wants more xp for achievements. I think achievements were tacked on to be silly and generally more for pride than power. But, I was thinking that a nice midpoint might be something like the TF2 landmarks, so instead of boosting the xp for achievments, maybe TF2 style, there are some larger - maybe 250-500xp acheievements - awarded for getting a set number of achievements. 6/12/18? 10/20/30? 12/24/36?  10/24/40? Throw me a bone, people.
+
|gm}}
+
 
+
{{talk|
+
Woo achievement madness! (not to mention all the other updates that I finally got the time to sit down and read)
+
|[[User:Slitherrr|Slitherrr]]}}
+
 
+
{{talk|
+
Mattie: How would a nested discussion work with your template?
+
}}
+
{{talk|
+
Or did miss where you had an example?
+
|indent=1
+
}}
+
{{talk|
+
Cos, you know, I'm pretty fucking oblivious sometimes.
+
|indent=2
+
}}
+
{{talk|
+
I have a param called <pre>|ident=X</pre> where originally X was pixels, but I'm about to update it so X can be 1,2,3,4,5,... for the nested level you want.
+
|[[User:Mattie|Mattie]] 15:44, 24 April 2010 (EDT)
+
|indent=1
+
}}
+
{{talk|
+
I also updated [[Template:Talk]] with more examples. I might extend the wiki eventually with your permission to improve these a little bit with conditionals that make the levels even more interesting (perhaps alternating colors on depth, etc).
+
|[[User:Mattie|Mattie]] 16:09, 24 April 2010 (EDT)
+
|indent=2
+
}}
+
{{talk|
+
Pretty nice-looking, although it's a lot of salt to get the added prettiness.
+
|[[User:Slitherrr|Slitherrr]] 20:56, 24 April 2010 (EDT)
+
|indent=3
+
}}
+
{{talk|It could be slightly less, yeah, but it's really, really hard to follow these talk pages for people outside of the conversation. I'm just a stickler for trying to make sense of what is being discussed and in what order. It may not be something to use, but I thought I would put it out there for any interested parties. :)
+
 
+
I can add a template parser extension and likely convince this to work more automatically. If I do that for our wiki at work, I'll share it here, too. :)
+
|[[User:Mattie|Mattie]] 17:57, 29 April 2010 (EDT)
+
|indent=4}}
+

Latest revision as of 16:07, 30 May 2016

Some of the ones in "pending" are actually approved. Especially Eric's new(ish) stuff. -gm

I cleaned up the ones marked as approved and this comment was made about a year ago. Were there any others that never got marked as approved?--Bartley (talk) 17:39, 21 May 2016 (EDT)

What really happened? Together maybe we can remember

Did the Silverwalkers' Quest Notes completely gloss over killing that dragon? Or is this a misentry? -Slitherrr

I couldn't confirm from quest note screen shots, but probably at least some in Gnob's Folly vs Mantatlus had the requisite 10 buffs for PUMP (clap) YOU UP--Bartley (talk) 17:27, 21 May 2016 (EDT)


"Have 250 maximum hp and lose them all" -- When does trigger? When you have exactly 250 maximum HP and go into negatives? When at least 250 hp and go to (max - 250) hp? When you have at least 250 hp and go into negatives? -slitherrr (talk)


Did the Silverwalkers end up leaving Grrl? I never saw them swing around and pick him up. -slitherrr (talk)

I'm pretty sure he was left after blindly running into the underdark in fear. So I guess it's more of a MIA, presumed dead than confirmed killed. -Bartley (talk) 16:07, 30 May 2016 (EDT)