Difference between revisions of "Anise's Character Sheet (Pathfinder)"

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(Level 5: Ranger)
 
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{{statsbox|Anise.jpg|7|[[Elf]]|[[Ranger]]|Masterwork Studded Leather|Pavor Nocturnus, Longsword|Someplace, [[Sidhe-Praxen]]}}
+
{{statsbox|Anise.jpg|10|[[Elf]]|[[Ranger/Elk Rider]]|+1 Mithreal breastplate (agile)|Pavor Nocturnus, +1 Curved Elven Blade|Someplace, [[Sidhe-Praxen]]}}
  
 
--warning hard hat area, construction in progress--<br />
 
--warning hard hat area, construction in progress--<br />
 
Player: Feantari<br />
 
Player: Feantari<br />
 
Name: Alassea Pilindalarca<br />
 
Name: Alassea Pilindalarca<br />
Classes/Levels: Ranger 7<br />
+
Classes/Levels: Ranger 9, Elk-Rider 1<br />
Experience: 26570<br />
+
Experience: ~105.1k<br />
 
Race: [[Elves|Elf]]<br />
 
Race: [[Elves|Elf]]<br />
 
Alignment: CN<br />
 
Alignment: CN<br />
Line 15: Line 15:
 
===Primary===
 
===Primary===
 
STR: 14<br />
 
STR: 14<br />
DEX: 17<br />
+
DEX: 18<br />
 
CON:  6 (+2 item bonus = 8)<br />
 
CON:  6 (+2 item bonus = 8)<br />
INT: 14<br />
+
INT: 16<br />
 
WIS: 14<br />
 
WIS: 14<br />
 
CHA: 10<br />
 
CHA: 10<br />
Line 23: Line 23:
 
===Secondary===
 
===Secondary===
 
{|
 
{|
|Hit Points||||50 (57)||||(10-2) + <(9-2) x 6> (+ 7 with Amulet)
+
|Hit Points||||71 (78)||||(10-2) + <(9-2) x 9> (+ 7 with Amulet)
 
|-
 
|-
|Armor Class||||16||||+3 MW Studded Leather, +3 Dex bonus
+
|Armor Class||||22||||+7 (+1 Agile Mithreal Breastplate), +4 Dex bonus, +1 Ring
 
|-
 
|-
|Base Attack Bonus||||+7/+2||||+7/+2 Ranger
+
|Base Attack Bonus||||+10/+5||||
 
|-
 
|-
|Initiative||||+3||||+3 Dex
+
|Initiative||||+4||||+4 Dex
 
|-
 
|-
 
|Base Speed||||30 ft||||
 
|Base Speed||||30 ft||||
 
|-
 
|-
|Fort Save||||+4||||+5 Ranger, -1 Stat
+
|Fort Save||||+8||||+6 Ranger, +1 Elk Rider, -1 Stat, +2 Cloak
 
|-
 
|-
|Reflex Save||||+8||||+5 Ranger, +3 Stat
+
|Reflex Save||||+13||||+6 Ranger, +1 Elk Rider, +4 Stat, +2 Cloak
 
|-
 
|-
|Will Save||||+4||||+2 Ranger, +2 Stat
+
|Will Save||||+7||||+3 Ranger, +0 Elk Rider, +2 Stat, +2 Cloak
 
|}
 
|}
  
Line 48: Line 48:
 
!|Skill||Bonus|| Bonus Derivation
 
!|Skill||Bonus|| Bonus Derivation
 
|-
 
|-
|Climb||4||2 +2 Stat +3 Class Skill
+
|Climb||10||5 ranks +2 Stat +3 Class Skill
 
|-
 
|-
|Craft (Bowyer)||8||4 ranks + Masterwork tools (+2) +2 Stat +3 Class Skill
+
|Craft (Bowyer)||11||3 ranks + Masterwork tools (+2) +3 Stat +3 Class Skill
 
|-
 
|-
|Disguise||8||6 ranks + Disguise kit (+2)
+
|Disguise||12||10 ranks + Disguise kit (+2)
 
|-
 
|-
|Handle Animal||4||1 ranks +3 Class Skill
+
|Handle Animal||8||5 ranks +3 Class Skill
 
|-
 
|-
|Heal||7||5 ranks +2 Stat +3 Class Skill
+
|Heal||9||4 ranks +2 Stat +3 Class Skill
 
|-
 
|-
|Knowledge (dungeoneering)||4||2 ranks +2 Stat +3 Class Skill
+
|Knowledge (dungeoneering)||9||3 ranks +3 Stat +3 Class Skill
 
|-
 
|-
|Knowledge (nature)||7||3 ranks +2 Stat +3 Class Skill
+
|Knowledge (nature)||14||8 ranks +3 Stat +3 Class Skill
 
|-
 
|-
|Knowledge (geography)||10||8 ranks +2 Stat +3 Class Skill
+
|Knowledge (geography)||14||8 ranks +3 Stat +3 Class Skill
 
|-
 
|-
|Profession (Watercraft)||3||1 ranks +2 Stat +3 Class Skill
+
|Knowledge (local)||4||1 rank +3 Stat
 
|-
 
|-
|Ride||6||3 ranks +3 Stat +3 Class Skill
+
|Knowledge (religion)||4||1 rank +3 Stat
 
|-
 
|-
|Perception||7||3 ranks + 2 racial bonus +2 Stat +3 Class Skill
+
|Profession (Watercraft)||8||3 rank +2 Stat +3 Class Skill
 
|-
 
|-
|Stealth||13||10 ranks +3 Stat +3 Class Skill
+
|Ride||15||9 ranks +4 Stat +3 Class Skill -1 Armor
 
|-
 
|-
|Survival||12||10 ranks, +2 Stat +3 Class Skill
+
|Perception||20||10 ranks + 2 racial bonus +2 Stat +3 Class Skill + 3 Bracers
 +
|-
 +
|Spellcraft||7||1 rank +3 Stat +3 Class Skill
 +
|-
 +
|Stealth||16||10 ranks +4 Stat +3 Class Skill -1 Armor
 +
|-
 +
|Survival||15||10 ranks, +2 Stat +3 Class Skill
 +
|-
 +
|Swim||12||4 ranks +2 Stat +3 Class Skill +4 Belt -1 Armor
 
|}
 
|}
  
Line 84: Line 92:
 
Point Blank Shot <br />
 
Point Blank Shot <br />
 
Precise Shot <br />
 
Precise Shot <br />
 +
Weapon Focus (Longbow)<br />
 
Mounted Combat <br />
 
Mounted Combat <br />
 +
Mounted Archery <br />
  
 
===Ranger Bonus Feats===
 
===Ranger Bonus Feats===
Line 97: Line 107:
 
1st Favored Enemy (animals)<br />
 
1st Favored Enemy (animals)<br />
 
Combat Style (Archery): Rapid Shot<br />
 
Combat Style (Archery): Rapid Shot<br />
 +
Favored Terrain (Forest) <br />
 
Animal Companion <br />
 
Animal Companion <br />
 
2nd Favored Enemy (undead) (+4)<br />
 
2nd Favored Enemy (undead) (+4)<br />
Improved Combat Style (Archery): Manyshot<br />
+
Combat Style (Archery): Point Blank Master<br />
 
Woodland Stride <br />
 
Woodland Stride <br />
 +
Swift Tracking <br />
 +
Favored Terrain (Underground) <br />
 +
Evasion <br />
  
 
===Elven race abilities===
 
===Elven race abilities===
Line 106: Line 120:
 
Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects <br />
 
Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects <br />
 
Weapon Proficiency: longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow)<br />
 
Weapon Proficiency: longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow)<br />
+2 racial bonus on Listen, Search, and Spot checks<br />
+
+2 racial bonus on Perception checks<br />
An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.<br />
+
An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Perception check to notice it as if she were actively looking for it.<br />
  
 
==Level Progression==
 
==Level Progression==
Line 117: Line 131:
 
Class Abilities: Wild Empathy, Favored Enemy (animals)<br />
 
Class Abilities: Wild Empathy, Favored Enemy (animals)<br />
 
Languages: Sidhe, Odessan, Ubrekti, Dwarven<br />
 
Languages: Sidhe, Odessan, Ubrekti, Dwarven<br />
Skills: (6 + 2) = 8 points
+
Skills: (6 + 2) = 8 points +1FC
 
{|
 
{|
 
|Climb|||| 1 rank
 
|Climb|||| 1 rank
Line 134: Line 148:
 
|-
 
|-
 
|Survival||||1 rank
 
|Survival||||1 rank
 +
|-
 +
|Swim||||1 rank
 
|}
 
|}
  
Line 140: Line 156:
 
BAB: +2<br />
 
BAB: +2<br />
 
Class Abilities: Combat Style (Archery): Rapid Shot<br />
 
Class Abilities: Combat Style (Archery): Rapid Shot<br />
Skills: 6 + 2= +8 points
+
Skills: 6 + 2= +8 points +1FC
 
{|
 
{|
 
|Climb||||+1 rank
 
|Climb||||+1 rank
 
|-
 
|-
|Hide||||+1 rank
+
|Craft (Bowyer)||||+1 rank
 
|-
 
|-
|Disguise||||+.5 ranks, CC
+
|Disguise||||+1 rank
 
|-
 
|-
 
|Knowledge (geography)||||+1 rank
 
|Knowledge (geography)||||+1 rank
 
|-
 
|-
|Listen||||+1 rank
+
|Knowledge (nature)||||+1 rank
 
|-
 
|-
|Move Silently||||+1 rank
+
|Perception||||+1 rank
 
|-
 
|-
|Spot||||+1 rank
+
|Stealth||||+1 rank
 
|-
 
|-
 
|Survival||||+1 rank
 
|Survival||||+1 rank
 +
|-
 +
|Swim||||+1 rank
 
|}
 
|}
  
Line 162: Line 180:
 
Base F/R/W: +3/+3/+1<br />
 
Base F/R/W: +3/+3/+1<br />
 
BAB: +3<br />
 
BAB: +3<br />
Class Abilities: Endurance <br />
+
Class Abilities: Endurance, Favored Terrain (Forest) <br />
Skills: 6 + 2 = +8 points
+
Feat: Precise Shot <br />
 +
Skills: 6 + 2 = +8 points +1FC
 
{|
 
{|
 
+
|Climb||||+1 rank
 +
|-
 
|Disguise||||+1 rank
 
|Disguise||||+1 rank
 +
|-
 +
|Heal||||+1 rank
 
|-
 
|-
 
|Knowledge (geography)||||+1 rank
 
|Knowledge (geography)||||+1 rank
 +
|-
 +
|Knowledge (nature)||||+1 rank
 
|-
 
|-
 
|Perception||||+1 rank
 
|Perception||||+1 rank
Line 175: Line 199:
 
|-
 
|-
 
|Survival||||+1 rank
 
|Survival||||+1 rank
 +
|-
 +
|Swim||||+1 rank
 
|}
 
|}
  
Line 182: Line 208:
 
Class Abilities: Animal Companion <br />
 
Class Abilities: Animal Companion <br />
 
Attribute Point: +1 Dex (17) <br />
 
Attribute Point: +1 Dex (17) <br />
Skills: 6 + 2 = +8 points
+
Skills: 6 + 2 = +8 points +1FC
 
{|
 
{|
 +
|Climb||||+1 rank
 +
|-
 
|Heal||||+1 rank
 
|Heal||||+1 rank
 
|-
 
|-
|Hide||||+1 rank
+
|Disguise||||+1 rank
|-
+
|Disguise||||+.5 ranks, CC
+
 
|-
 
|-
 
|Knowledge (geography)||||+1 rank
 
|Knowledge (geography)||||+1 rank
 
|-
 
|-
|Listen||||+1 rank
+
|Knowledge (nature)||||+1 rank
 
|-
 
|-
|Move Silently||||+1 rank
+
|Perception||||+1 rank
 
|-
 
|-
|Spot||||+1 rank
+
|Spellcraft||||+1 rank
 +
|-
 +
|Stealth||||+1 rank
 
|-
 
|-
 
|Survival||||+1 rank
 
|Survival||||+1 rank
Line 203: Line 231:
 
===Level 5: Ranger===
 
===Level 5: Ranger===
 
BAB: +1 to +5<br />
 
BAB: +1 to +5<br />
Class Abilities: 2nd Favored Enemy <br />
+
Class Abilities: 2nd Favored Enemy (undead) <br />
Skills: 6 + 2 = +8 points
+
Feat: Weapon Focus (Longbow) <br />
 +
Skills: 6 + 2 = +8 points +1FC
 
{|
 
{|
 +
|Climb||||+1 rank
 +
|-
 
|Heal||||+1 rank
 
|Heal||||+1 rank
 
|-
 
|-
Line 219: Line 250:
 
|-
 
|-
 
|Survival||||+1 rank
 
|Survival||||+1 rank
 +
|-
 +
|Swim||||+1 rank
 
|}
 
|}
  
 
===Level 6: Ranger===
 
===Level 6: Ranger===
 
BAB: +1 to +6/+1<br />
 
BAB: +1 to +6/+1<br />
Class Abilities: Improved combat style (Manyshot) <br />
+
Class Abilities: Combat Style (Point Blank Master) <br />
Feat: Mounted combat <br />
+
Skills: 6 + 2 = +8 points +1 FC
Skills: 6 + 2 = +8 points
+
 
{|
 
{|
|Heal||||+1 rank
+
|Disguise||||+1 rank
 
|-
 
|-
|Disguise||||+.5 ranks, CC
+
|Handle Animal||||+1 rank
 
|-
 
|-
|Knowledge (dungeoneering)||||+1 rank
+
|Knowledge (Dungeoneering)||||+2 rank
 
|-
 
|-
|Listen||||+1 rank
+
|Perception||||+1 rank
 
|-
 
|-
|Move Silently||||+1 rank
+
|Ride||||+2 rank
 
|-
 
|-
|Ride||||+1 rank
+
|Stealth||||+1 rank
|-
+
|Spot||||+1 rank
+
 
|-
 
|-
 
|Survival||||+1 rank
 
|Survival||||+1 rank
 
|}
 
|}
 +
 
===Level 7: Ranger===
 
===Level 7: Ranger===
 
BAB: +1 to +7/+2<br />
 
BAB: +1 to +7/+2<br />
 
Class Abilities: Woodland Stride <br />
 
Class Abilities: Woodland Stride <br />
Skills: 6 + 2 = +8 points
+
Feat: Mounted Combat <br />
 +
Skills: 6 + 2 = +8 points + 1 FC
 
{|
 
{|
|Disguise||||+.5 ranks, CC
+
|Disguise||||+1 rank
 
|-
 
|-
|Handle Animal||||+1 rank
+
|Handle Animal||||+2 ranks
 
|-
 
|-
|Listen||||+1 rank
+
|Perception||||+1 rank
 
|-
 
|-
 
|Profession (Watercraft)||||+1 rank
 
|Profession (Watercraft)||||+1 rank
Line 258: Line 290:
 
|Ride||||+2 ranks
 
|Ride||||+2 ranks
 
|-
 
|-
|Spot||||+1 rank
+
|Stealth||||+1 rank
 +
|-
 +
|Survival||||+1 rank
 +
|}
 +
 
 +
===Level 8: Ranger===
 +
BAB: +1 to +8/+3<br />
 +
Class Abilities: Swift Tracker, Favored Terrain (TBD) <br />
 +
Attribute: Int +1 <br />
 +
Skills: 6 + 3 = +9 points + 1 FC + 7 retro skills
 +
{|
 +
|Craft (Bowyer)||||+1 rank
 +
|-
 +
|Disguise||||+2 ranks
 +
|-
 +
|Handle Animal||||+2 ranks
 +
|-
 +
|Knowledge (dungeoneering)||||+1 rank
 +
|-
 +
|Knowledge (geography)||||+2 rank
 +
|-
 +
|Knowledge (nature)||||+2 rank
 +
|-
 +
|Perception||||+1 rank
 +
|-
 +
|Profession (Watercraft)||||+1 rank
 +
|-
 +
|Ride||||+3 ranks
 +
|-
 +
|Stealth||||+1 rank
 +
|-
 +
|Survival||||+1 rank
 +
|}
 +
 
 +
Ghost Elk: +1 HD, skill and feat
 +
 
 +
===Level 9: Ranger===
 +
BAB: +1 to +9/+4<br />
 +
Class Abilities: Evasion <br />
 +
Feat: Mounted Archery <br />
 +
Skills: 6 + 2 = +8 points + 1 FC
 +
{|
 +
|Disguise||||+1 rank
 +
|-
 +
|Knowledge (Geography)||||+1 rank
 +
|-
 +
|Knowledge (Nature)||||+1 rank
 +
|-
 +
|Perception||||+1 rank
 +
|-
 +
|Profession (Watercraft)||||+1 rank
 +
|-
 +
|Ride||||+2 ranks
 +
|-
 +
|Stealth||||+1 rank
 +
|-
 +
|Survival||||+1 rank
 +
|}
 +
 
 +
===Level 10: Elk Rider===
 +
BAB: +1 to +10/+5<br />
 +
Class Abilities: Exceptional Mount, Fleet Mount, Elk-Rider Bonding, Bow Focus<br />
 +
Feat: N/A <br />
 +
Skills: 4 + 2 = +6 points
 +
{|
 +
|Disguise||||+1 rank
 +
|-
 +
|Knowledge (Local)||||+1 rank
 +
|-
 +
|Knowledge (Religion)||||+1 rank
 +
|-
 +
|Perception||||+1 rank
 +
|-
 +
|Stealth||||+1 rank
 
|-
 
|-
 
|Survival||||+1 rank
 
|Survival||||+1 rank
Line 269: Line 374:
 
*[[Blood Arrow]] taken from [[Gribb]]
 
*[[Blood Arrow]] taken from [[Gribb]]
 
*A dire shark's tooth
 
*A dire shark's tooth
 +
*[[Olor Tenebris Gauntlets]]
 +
*A ''sphere of nondetection''. It casts ''nondetection'', presumably at Edrell's considerably high caster level, in an area for some amount of time.
 +
 
[[Category: PC Character Sheets]]
 
[[Category: PC Character Sheets]]
  

Latest revision as of 01:21, 12 October 2016

Character Stats
Anise.jpg
Level 10
Race Elf
Class Ranger/Elk Rider
Armor +1 Mithreal breastplate (agile)
Weapon(s) Pavor Nocturnus, +1 Curved Elven Blade
Hometown Someplace, Sidhe-Praxen

--warning hard hat area, construction in progress--
Player: Feantari
Name: Alassea Pilindalarca
Classes/Levels: Ranger 9, Elk-Rider 1
Experience: ~105.1k
Race: Elf
Alignment: CN
Origin: Someplace, Sidhe-Praxen
Residence: Currently none

Attributes

Primary

STR: 14
DEX: 18
CON: 6 (+2 item bonus = 8)
INT: 16
WIS: 14
CHA: 10

Secondary

Hit Points 71 (78) (10-2) + <(9-2) x 9> (+ 7 with Amulet)
Armor Class 22 +7 (+1 Agile Mithreal Breastplate), +4 Dex bonus, +1 Ring
Base Attack Bonus +10/+5
Initiative +4 +4 Dex
Base Speed 30 ft
Fort Save +8 +6 Ranger, +1 Elk Rider, -1 Stat, +2 Cloak
Reflex Save +13 +6 Ranger, +1 Elk Rider, +4 Stat, +2 Cloak
Will Save +7 +3 Ranger, +0 Elk Rider, +2 Stat, +2 Cloak

Languages

Sidhe, Odessan, Ubrekti, Dwarven

Skills

Skill Bonus Bonus Derivation
Climb 10 5 ranks +2 Stat +3 Class Skill
Craft (Bowyer) 11 3 ranks + Masterwork tools (+2) +3 Stat +3 Class Skill
Disguise 12 10 ranks + Disguise kit (+2)
Handle Animal 8 5 ranks +3 Class Skill
Heal 9 4 ranks +2 Stat +3 Class Skill
Knowledge (dungeoneering) 9 3 ranks +3 Stat +3 Class Skill
Knowledge (nature) 14 8 ranks +3 Stat +3 Class Skill
Knowledge (geography) 14 8 ranks +3 Stat +3 Class Skill
Knowledge (local) 4 1 rank +3 Stat
Knowledge (religion) 4 1 rank +3 Stat
Profession (Watercraft) 8 3 rank +2 Stat +3 Class Skill
Ride 15 9 ranks +4 Stat +3 Class Skill -1 Armor
Perception 20 10 ranks + 2 racial bonus +2 Stat +3 Class Skill + 3 Bracers
Spellcraft 7 1 rank +3 Stat +3 Class Skill
Stealth 16 10 ranks +4 Stat +3 Class Skill -1 Armor
Survival 15 10 ranks, +2 Stat +3 Class Skill
Swim 12 4 ranks +2 Stat +3 Class Skill +4 Belt -1 Armor

Rare Spells

Level 4: Climb Walls
Level 6: Marked Man

Feats and Special Abilities

Standard Feats

Point Blank Shot
Precise Shot
Weapon Focus (Longbow)
Mounted Combat
Mounted Archery

Ranger Bonus Feats

Track
Endurance

Class abilities

Armor Prof. (Light)
Martial Weapon Proficiency
Simple Weapon Proficiency
Wild Empathy
1st Favored Enemy (animals)
Combat Style (Archery): Rapid Shot
Favored Terrain (Forest)
Animal Companion
2nd Favored Enemy (undead) (+4)
Combat Style (Archery): Point Blank Master
Woodland Stride
Swift Tracking
Favored Terrain (Underground)
Evasion

Elven race abilities

Low-Light Vision
Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects
Weapon Proficiency: longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow)
+2 racial bonus on Perception checks
An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Perception check to notice it as if she were actively looking for it.

Level Progression

Level 1: Ranger

Base F/R/W: +2/+2/+0
BAB: +1
Feats: Point Blank Shot, Track, Light Armor Proficiency, Martial Weapon Proficiency
Class Abilities: Wild Empathy, Favored Enemy (animals)
Languages: Sidhe, Odessan, Ubrekti, Dwarven
Skills: (6 + 2) = 8 points +1FC

Climb 1 rank
Craft (Bowyer) 1 rank
Heal 1 rank
Knowledge (nature) 1 rank
Knowledge (geography) 1 rank
Perception 1 rank
Stealth 1 rank
Survival 1 rank
Swim 1 rank

Level 2: Ranger

Base F/R/W: +3/+3/+0
BAB: +2
Class Abilities: Combat Style (Archery): Rapid Shot
Skills: 6 + 2= +8 points +1FC

Climb +1 rank
Craft (Bowyer) +1 rank
Disguise +1 rank
Knowledge (geography) +1 rank
Knowledge (nature) +1 rank
Perception +1 rank
Stealth +1 rank
Survival +1 rank
Swim +1 rank

Level 3: Ranger

Base F/R/W: +3/+3/+1
BAB: +3
Class Abilities: Endurance, Favored Terrain (Forest)
Feat: Precise Shot
Skills: 6 + 2 = +8 points +1FC

Climb +1 rank
Disguise +1 rank
Heal +1 rank
Knowledge (geography) +1 rank
Knowledge (nature) +1 rank
Perception +1 rank
Stealth +1 rank
Survival +1 rank
Swim +1 rank

Level 4: Ranger

Base F/R/W: +4/+4/+1
BAB: +4
Class Abilities: Animal Companion
Attribute Point: +1 Dex (17)
Skills: 6 + 2 = +8 points +1FC

Climb +1 rank
Heal +1 rank
Disguise +1 rank
Knowledge (geography) +1 rank
Knowledge (nature) +1 rank
Perception +1 rank
Spellcraft +1 rank
Stealth +1 rank
Survival +1 rank

Level 5: Ranger

BAB: +1 to +5
Class Abilities: 2nd Favored Enemy (undead)
Feat: Weapon Focus (Longbow)
Skills: 6 + 2 = +8 points +1FC

Climb +1 rank
Heal +1 rank
Disguise +1 rank
Knowledge (geography) +1 rank
Knowledge (nature) +1 rank
Perception +1 rank
Stealth +1 rank
Survival +1 rank
Swim +1 rank

Level 6: Ranger

BAB: +1 to +6/+1
Class Abilities: Combat Style (Point Blank Master)
Skills: 6 + 2 = +8 points +1 FC

Disguise +1 rank
Handle Animal +1 rank
Knowledge (Dungeoneering) +2 rank
Perception +1 rank
Ride +2 rank
Stealth +1 rank
Survival +1 rank

Level 7: Ranger

BAB: +1 to +7/+2
Class Abilities: Woodland Stride
Feat: Mounted Combat
Skills: 6 + 2 = +8 points + 1 FC

Disguise +1 rank
Handle Animal +2 ranks
Perception +1 rank
Profession (Watercraft) +1 rank
Ride +2 ranks
Stealth +1 rank
Survival +1 rank

Level 8: Ranger

BAB: +1 to +8/+3
Class Abilities: Swift Tracker, Favored Terrain (TBD)
Attribute: Int +1
Skills: 6 + 3 = +9 points + 1 FC + 7 retro skills

Craft (Bowyer) +1 rank
Disguise +2 ranks
Handle Animal +2 ranks
Knowledge (dungeoneering) +1 rank
Knowledge (geography) +2 rank
Knowledge (nature) +2 rank
Perception +1 rank
Profession (Watercraft) +1 rank
Ride +3 ranks
Stealth +1 rank
Survival +1 rank

Ghost Elk: +1 HD, skill and feat

Level 9: Ranger

BAB: +1 to +9/+4
Class Abilities: Evasion
Feat: Mounted Archery
Skills: 6 + 2 = +8 points + 1 FC

Disguise +1 rank
Knowledge (Geography) +1 rank
Knowledge (Nature) +1 rank
Perception +1 rank
Profession (Watercraft) +1 rank
Ride +2 ranks
Stealth +1 rank
Survival +1 rank

Level 10: Elk Rider

BAB: +1 to +10/+5
Class Abilities: Exceptional Mount, Fleet Mount, Elk-Rider Bonding, Bow Focus
Feat: N/A
Skills: 4 + 2 = +6 points

Disguise +1 rank
Knowledge (Local) +1 rank
Knowledge (Religion) +1 rank
Perception +1 rank
Stealth +1 rank
Survival +1 rank

Trappings and Items of Note

Aliases of Note

Anise Breckt

Currently used, this alias was used a few times in Gildenhome and used upon meeting Kib Absold and his band of adventurers.

Alice Duvaccet

This alias was used during service in the Odessan Army.

Charis Lorren

This alias was used with some regularity in the Heartwood Forest region of Odessa. Possibly connected to the Heartwood Breakfast Killer, an opportunistic bandit that gained some local notoriety for taking advantage of travelers as they went about their morning routine.