LE's Character Sheet (Pathfinder)

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Sorcerer 10 / "DireCiple" 2

Pathfinder 20 Point


Character Stats
LE.png
Level Char. Level: 12 / Cast. Level: 11
Race Human
Class Sorcerer/"DireCiple"
Armor Mage Armor
Weapon(s) Quarterstaff
Hometown A Ruined Village

LE is a Human Female, aged 21. She is only 5'1". A very wan figure, she has deep set eyes, such that the color is difficult to make out.


Attributes

Strength 7 (-2)
Dexterity 13 (+1)
Constitution 10 (0)
Intelligence 12 (+1)
Wisdom 12 (+1)
Charisma 26 (+8) (20 Base, +3 from leveling, +2 from DireCiple, +1 from Cloak)

Secondary Attributes

Hit Points 73 = (6) + (9 x 5) + (2 x 11)
Armor Class 17 / 21 (+1 Deflection, +1 Dexterity, +2 Natural, +4 Mage Armor Spell [autofire every morning & evening, using pearl] / +4 Shield Spell)
Base Attack Bonus +6
Base Speed 30 Feet
Fort Save +4 (+4 Sorc)
Reflex +4 (+4 Sorc, +1 Dex)
Will Save +16 (+8 Sorc, +8 Forceful Personality)

Languages

  • Ubrekti
  • Flannari

Feats

Bonus

  • Regional Herbalist (+2 to Alchemy checks to make poison or antipoison in Wydmoor Region)

Class

  • Weapon Proficiency: Simple
  • Sorcerer: Eschew Materials
  • Sorcerer: Combat Casting
  • DireCiple1: +1 Caster Level
  • DireCiple1: +2 Natural Armor Class
  • DireCiple2: Darkvision 60'
  • DireCiple2: Light Sensitivity (-1 to hit and some skills in bright light/sunlight)

Purchased

  • Human: Endurance
  • 1st: Diehard
  • 3rd: Extend Spell
  • 5th: Master Alchemist
  • 7th: Forceful Personality
  • 9th: Expanded Arcana (4th)
  • 11th: True Name


Skills

  • Acrobatics (+1) = +1 Dex
  • Appraise (+5) = 1 +1 Int +3 Class Skill
  • Bluff (+12) = 1 +8 Chr +3 Class Skill
  • Climb (-2) = -2 Str
  • Craft [Alchemy] (+14) = 6 +1 Int +2 Master Alchemist +2 Alchemy Kit +3 Class Skill
  • Diplomacy (+12) = 1 +8 Chr +3 Class Skill
  • Disguise (+8) = +8 Chr
  • Escape Artist (+5) = 1 +1 Dex +3 Class Skill
  • Fly (+5) = 1 +1 Dex +3 Class SKkill
  • Intimidate (+12) = 1 +8 Chr + 3 Class Skill
  • Knowledge [Arcana] (+10) = 6 +1 Int +3 Class Skill
  • Knowledge [Wydmoor] (+5) = 1 +1 Int +3 Class Skill
  • Perception (+10) = 6 +1 Wis +3 Class Skill
  • Sense Motive (+5) = 4 +1 Wis
  • Spellcraft (+15) = 11 +1 Int +3 Class Skill
  • Survival (+5) = 4 +1 Wis
  • Use Magic Device (+15) = 4 +8 Chr +3 Class Skill
  • Swim (+1) = -2 Str +3 Ring of the Turtle Priest


Spells

Cantrips

Unlimited Use; DC 18 (12 Known)

  • Enumerate
  • Acid Splash
  • Arcane Mark
  • Detect Magic
  • Detect Poison
  • Jolt
  • Mage Hand
  • Penumbra
  • Ray of Frost
  • Read Magic
  • Resistance
  • Touch of Fatigue


Level One

8/day; DC 19

  • Charm Person
  • Crafter's Fortune
  • Delusional Pride
  • Mage Armor
  • Magic Missile
  • Polypurpose Panacea
  • Ray of Enfeeblement
  • Shield


Level Two

8/day; DC 20

  • Bear's Endurance
  • Blindness/Deafness
  • Disfiguring Touch
  • False Life
  • Miserable Pity
  • Oppressive Boredom
  • Spectral Hand
  • Touch of Idiocy


Level Three

8/day; DC 21

  • Dispel Magic
  • Fireball
  • Haste
  • Hold Person
  • Ray of Exhaustion
  • Sands of Time
  • Suggestion

Level Four

8/day; DC 22

  • Bestow Curse
  • Confusion
  • Invisibility, Greater
  • Moonstruck
  • Phantasmal Killer
  • Terrible Remorse

Level Five

5/day; DC 23

  • Feeblemind
  • Hold Monster

Cool Items

Staff of Melkior

Statistics Withheld by Request

Bethanalay's Roguish Cloak

  • +1 to Charisma [1/day: Lose charisma bonus for 24 hours, cast Invisibility on self as 9th level caster]

Ring of the Turtle Priest

  • +3 to Swim Checks
  • 3/day Air Bubble as a swift action. Autocasts on self when drowning.

Ring of Protection +1

  • +1 AC (deflection)

Alchemist's Lab

  • +2 to Alchemy Checks
  • 2x Potion of Troll's Essence
  • 27 empty vials.
  • 1 vial with centipede (STILL "ALIVE"!)

Mantatlus' Spellbook (Scrolls)

Edrell's Pearl of Power

*Allows the recall of up to 2 spells levels of arcane magic per day.