Difference between revisions of "Races"

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[[Humans|Humans]], [[Elves|Elves]], [[Dwarves|Dwarves]], [[Gnomes|Gnomes]], and [[Halflings|Halflings]] are the standard player races.  
 
[[Humans|Humans]], [[Elves|Elves]], [[Dwarves|Dwarves]], [[Gnomes|Gnomes]], and [[Halflings|Halflings]] are the standard player races.  
  
Due to the highly isolated nature of [[Sidhe-Praxen]] and their lack of contact with humans, [[half-elven|half-elf]] characters essentially do not exist.
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Due to the highly isolated nature of [[Sidhe-Praxen]] and their lack of contact with humans, [[half-elf|half-elven]] characters essentially do not exist.
  
 
Among the hinterlands, swamps, and remote places of the world might be found [[orcs|orcs]], [[gnolls|gnolls]], [[goblins|goblinkind]], [[lizard men|lizard men]], and others.
 
Among the hinterlands, swamps, and remote places of the world might be found [[orcs|orcs]], [[gnolls|gnolls]], [[goblins|goblinkind]], [[lizard men|lizard men]], and others.

Revision as of 19:04, 8 February 2008

A plethora of races exist on the mainland, in differing degrees of conflict and coexistance.

Humans, Elves, Dwarves, Gnomes, and Halflings are the standard player races.

Due to the highly isolated nature of Sidhe-Praxen and their lack of contact with humans, half-elven characters essentially do not exist.

Among the hinterlands, swamps, and remote places of the world might be found orcs, gnolls, goblinkind, lizard men, and others.