Difference between revisions of "Races"

From Sourcebook Wiki
Jump to: navigation, search
Line 4: Line 4:
  
 
Due to the highly isolated nature of [[Sidhe-Praxen]] and their lack of contact with humans, [[half-elf|half-elven]] characters essentially do not exist.
 
Due to the highly isolated nature of [[Sidhe-Praxen]] and their lack of contact with humans, [[half-elf|half-elven]] characters essentially do not exist.
 
Among the hinterlands, swamps, and remote places of the world might be found [[orcs|orcs]], [[gnolls|gnolls]], [[goblins|goblinkind]], [[lizard men|lizard men]], and others.
 

Revision as of 21:49, 23 January 2009

A plethora of races exist on the mainland, in differing degrees of conflict and coexistance.

Humans, Elves, Dwarves, Gnomes, and Halflings are the standard player races. It is also known by some that Lizard Men inhabit the deep swamps and remote wetlands. Additionally, the Servator Races inhabit much of the hostile terrain of the world.

Due to the highly isolated nature of Sidhe-Praxen and their lack of contact with humans, half-elven characters essentially do not exist.