Difference between revisions of "Races"

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A plethora of races exist on the mainland, in differing degrees of conflict and coexistance.  
 
A plethora of races exist on the mainland, in differing degrees of conflict and coexistance.  
  
[[Humans|Humans]], [[Elves|Elves]], [[Dwarves|Dwarves]], [[Gnomes|Gnomes]], and [[Halflings|Halflings]] are the standard player races. Due to the highly isolated nature of [[Sidhe-Praxen]], [[half-elven|half-elf]] characters essentially do not exist.
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[[Humans|Humans]], [[Elves|Elves]], [[Dwarves|Dwarves]], [[Gnomes|Gnomes]], and [[Halflings|Halflings]] are the standard player races.  
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Due to the highly isolated nature of [[Sidhe-Praxen]], [[half-elven|half-elf]] characters essentially do not exist.
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Among the hinterlands, swamps, and remote places of the world might be found [[orcs|orcs]], [[gnolls|gnolls]], [[goblinkind|goblins]], [[lizard men|lizard men]], and others.

Revision as of 20:37, 28 December 2007

A plethora of races exist on the mainland, in differing degrees of conflict and coexistance.

Humans, Elves, Dwarves, Gnomes, and Halflings are the standard player races.

Due to the highly isolated nature of Sidhe-Praxen, half-elf characters essentially do not exist.

Among the hinterlands, swamps, and remote places of the world might be found orcs, gnolls, goblins, lizard men, and others.