Difference between revisions of "Ring of Elemental Transmogrification"

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(New page: A magical ring recovered from The Professor by the Dwarf Thoven. The setting of the ring is highly crafted bronze, set with four gems: a sapphire, an emerald, a ruby, and a diamond. ...)
 
 
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When worn, the Ring of Elemental Transmogrification allows an arcane spell caster to alter one elemental type for another as a <i>swift action</i> when casting a spell. This ability uses charges equal to the spell's level. All other spell effects, metamagics, etc. remain unchanged. For example, changing an <i>Acid Arrow</i> to a <i>Lightning Arrow</i> requires 2 charges, while turning a <i>Fireball</i> into an <i>Acid Ball</i> would take three. Cantrips use one-half of a charge.  
 
When worn, the Ring of Elemental Transmogrification allows an arcane spell caster to alter one elemental type for another as a <i>swift action</i> when casting a spell. This ability uses charges equal to the spell's level. All other spell effects, metamagics, etc. remain unchanged. For example, changing an <i>Acid Arrow</i> to a <i>Lightning Arrow</i> requires 2 charges, while turning a <i>Fireball</i> into an <i>Acid Ball</i> would take three. Cantrips use one-half of a charge.  
  
The ring is a charged magical item, capable of holding up to 5 charges at a time. Charges are refilled by sacrificing arcane spell levels equal to the number of charges to be regained, with 3 cantrips equaling one charge.
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The ring is a charged magical item, capable of holding up to 5 charges at a time. Charges are refilled by sacrificing arcane spell levels equal to the number of charges to be regained. Cantrips cannot be used to charge the ring this way.

Latest revision as of 16:30, 23 November 2015

A magical ring recovered from The Professor by the Dwarf Thoven. The setting of the ring is highly crafted bronze, set with four gems: a sapphire, an emerald, a ruby, and a diamond.

When worn, the Ring of Elemental Transmogrification allows an arcane spell caster to alter one elemental type for another as a swift action when casting a spell. This ability uses charges equal to the spell's level. All other spell effects, metamagics, etc. remain unchanged. For example, changing an Acid Arrow to a Lightning Arrow requires 2 charges, while turning a Fireball into an Acid Ball would take three. Cantrips use one-half of a charge.

The ring is a charged magical item, capable of holding up to 5 charges at a time. Charges are refilled by sacrificing arcane spell levels equal to the number of charges to be regained. Cantrips cannot be used to charge the ring this way.