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  • {{Feat |name=Enkindle Spell ...d deal 5d4+5. A fiery spell uses up a spell slot one level higher than the spell's actual level. }}
    565 bytes (98 words) - 12:56, 16 February 2011
  • #REDIRECT [[Feat: Enkindle Spell]]
    34 bytes (4 words) - 13:49, 21 June 2010
  • ...p://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#spellResistance Spell Resistance]: Here's an example simple spell:
    4 KB (483 words) - 11:16, 19 March 2011

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  • <td align="center" width="25" style="font-size:xx-small;">SPELL<br />RESIST.</td> +2 vs. poison, spells, and spell-like abilities <br />
    499 KB (75,423 words) - 01:30, 1 July 2016
  • ...) in order to create a "fire storm" sort of mechanic that is still tied to spell slots rather than special abilities. !colspan=7|Average Dmg(resisted dmg) as Caster Stat (x) vs Sacrificed Spell Level (y)
    40 KB (6,244 words) - 10:13, 26 March 2012
  • <td align="center" width="25" style="font-size:xx-small;">SPELL<br />RESIST.</td> ...black" width="60" height="15"><font style="font-size:5pt" color="white"><b>SPELL FAILURE</b></font></td><td align="center" bgcolor="black" width="237" heigh
    151 KB (21,014 words) - 20:35, 23 July 2016
  • <td align="center" width="25" style="font-size:xx-small;">SPELL<br />RESIST.</td> You&#39;ve discovered the secret of stable transmutations. Any transmutation spell you cast upon yourself has its duration increased by 2 rounds. Transmutatio
    147 KB (20,071 words) - 01:20, 13 May 2016
  • <td align="center" width="25" style="font-size:xx-small;">SPELL<br />RESIST.</td> ...black" width="60" height="15"><font style="font-size:5pt" color="white"><b>SPELL FAILURE</b></font></td><td align="center" bgcolor="black" width="237" heigh
    109 KB (15,071 words) - 05:19, 24 July 2016
  • *Wiz 5: Extend Spell [+1 Spell Level, Doubles Spell Duration] (May be added to scrolls or potions) ===Spell Slots===
    18 KB (2,629 words) - 10:37, 15 November 2013
  • Any spell that is not included in the base SRD is considered a "rare" spell. This includes all of the spells contained on this wiki[http://wiki.memphis ...any case, a cleric may never have more than one spell provided to them per spell level from any one domain.
    4 KB (765 words) - 13:11, 13 June 2013
  • <td align="center" width="25" class="font6">SPELL<br />RESIST.</td> ...black" width="60" height="15"><font style="font-size:5pt" color="white"><b>SPELL FAILURE</b></font></td><td align="center" bgcolor="black" width="237" heigh
    113 KB (16,092 words) - 02:48, 24 May 2016
  • ...Wolfs d20 family) that gives a weapon +1 threat range, and that's level 2 spell. I'd argue this is at least as good as that one, though its a strange compa ...g time and 1 round duration, there is absolutely never a reason to use the spell. Ever. I agree that making it a swift action is stupid, though, but that's
    16 KB (2,746 words) - 17:10, 28 June 2011
  • :: So, trades the domain spell for a lower-level Arcane spell, and turn/rebuke for bonus feats? I'm not very familiar with clerics. -[[Us :::** Much better spell choice: You get access to 6 spells from Magic domain + 20 arcane top-picks
    3 KB (534 words) - 12:18, 5 April 2011
  • <b>Special&nbsp;Attacks&nbsp;</b>sneak attack&nbsp;1d6, spell combat</p> <!-- Innate Spell-Like Abilities -->
    21 KB (3,472 words) - 06:00, 7 February 2016
  • a bonus spell of this level.</p> ...to clerics), which are drawn from the cleric spell list. she can cast any spell she knows without preparing it ahead of time the way a cleric must.</p>
    37 KB (5,477 words) - 08:21, 5 April 2011
  • ...as a sort of slotted-permanency spell mechanic, where you could swap out X spell levels worth of eligible spells on yourself that have a permanent duration, ...is typically arcane). So if I had +4 CHR bonus I could give up a 4th level spell slot to give myself Divine Power permanently? If not, do you have any other
    13 KB (2,366 words) - 17:48, 10 April 2011
  • ...criptor, one of which must be at least 3rd-level or greater offensive Fire spell, 7 ranks of Spellcraft, 5 ranks of Knowledge(Arcana), 3 ranks of Knowledge( ...el. All checks made to overcome a creature's spell resistance using a fire spell are increased by your Flame Disciple level.
    7 KB (1,150 words) - 12:23, 5 March 2016
  • == Spell Strength == ...... save. Also, 60 points of max damage against undead from a second level spell doesn't really strike me as all that balanced.
    8 KB (1,428 words) - 12:34, 8 April 2011
  • ...spell level to prevent any AoO from taking place, with failure losing the spell) <br /> Concentrate to maintain spell <br />
    25 KB (4,222 words) - 19:11, 2 March 2011
  • | 15 + Spell Level || Identify a spell being cast. || | 15 + Spell Level || Learn a new spell from a spellbook. 8 hours. (No retries until another rank in Spellcraft) ||
    1 KB (179 words) - 12:20, 21 December 2009
  • ...'Resurrection'' spells, is there anything we could do to give them another spell type which makes up for the loss? I'd expect clerics to have studied magic .../shockfrosted/Home/dnd/spells#TOC-Vigor-Lesser Vigor] lines of spells from Spell Compendium? That gives them Greater Vigor at this level which isn't so bad.
    4 KB (747 words) - 10:00, 20 May 2011
  • The GM may declare some spells from a spell list to be [[Rare Spell]] not casually available. Follow the rules for [[Rare Spells]] in such situ ...s or powers that allow conveyance with the outer planes are banned from PC spell lists.
    5 KB (803 words) - 16:57, 3 June 2016
  • | Two Birds || Kill exactly two enemies with the same spell or attack roll. || Yes || 20xp || Mattie || <span style="color:blue">TooMuc | Slaughter is the best medicine || Kill 20 enemies with one spell (swarms only count as one enemy for this purpose) || Yes || 100 xp || Travi
    40 KB (5,884 words) - 02:40, 3 December 2017

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