Difference between revisions of "Talk:5e House Rules"

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(Languages: new section)
(Languages)
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any changes to the default way languages are handled? I assume we're still using the same Ubrekti + Homeland/background language at creation, but it's my understanding that 5e doesn't have intelligence bonus languages or skill-based languages and that learning a new language is just "find an instructor willing to teach you. The DM determines how long it takes, and whether one or more ability checks are required. The training lasts for 250 days and costs 1 gp per day. After you spend the requisite amount o f time and money, you learn the new language or gain proficiency with the new tool." Though, it looks like there some feats and archetypes that also grant new languages. [[User:Bartley|Bartley]] ([[User talk:Bartley|talk]]) 13:42, 24 August 2017 (EDT)
 
any changes to the default way languages are handled? I assume we're still using the same Ubrekti + Homeland/background language at creation, but it's my understanding that 5e doesn't have intelligence bonus languages or skill-based languages and that learning a new language is just "find an instructor willing to teach you. The DM determines how long it takes, and whether one or more ability checks are required. The training lasts for 250 days and costs 1 gp per day. After you spend the requisite amount o f time and money, you learn the new language or gain proficiency with the new tool." Though, it looks like there some feats and archetypes that also grant new languages. [[User:Bartley|Bartley]] ([[User talk:Bartley|talk]]) 13:42, 24 August 2017 (EDT)
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:I like the 5e rules conceptually. But 250 days of at least having access to a tutor is a long time. It'll make having ''comprehend languages'' or ''tongues'' around that much more important, and I don't really like those spells to begin with so I'm not sure how I feel about that. -[[User:Slitherrr|slitherrr]] ([[User talk:Slitherrr|talk]])

Revision as of 22:45, 24 August 2017

Look at all these things beyond the core set I'm letting slide. No more whinging. Get ya azzez to work. absalom (talk) 23:39, 23 August 2017 (EDT)

is Sword Coast Adventurer Guide considered core? Bartley (talk) 01:54, 24 August 2017 (EDT)

Languages

any changes to the default way languages are handled? I assume we're still using the same Ubrekti + Homeland/background language at creation, but it's my understanding that 5e doesn't have intelligence bonus languages or skill-based languages and that learning a new language is just "find an instructor willing to teach you. The DM determines how long it takes, and whether one or more ability checks are required. The training lasts for 250 days and costs 1 gp per day. After you spend the requisite amount o f time and money, you learn the new language or gain proficiency with the new tool." Though, it looks like there some feats and archetypes that also grant new languages. Bartley (talk) 13:42, 24 August 2017 (EDT)

I like the 5e rules conceptually. But 250 days of at least having access to a tutor is a long time. It'll make having comprehend languages or tongues around that much more important, and I don't really like those spells to begin with so I'm not sure how I feel about that. -slitherrr (talk)