Attributes
Primary
Strength |
|
10
|
Dexterity |
|
12
|
Constitution |
|
12
|
Intelligence |
|
14
|
Wisdom |
|
14
|
Charisma |
|
15
|
Secondary
Hit Points |
|
50 |
|
9 + 9 + 8 + 8 + 8 + 8
|
Armor Class |
|
18 |
|
+3 studded leather, +3 dex bonus (+2 to Dex bonus from insightful defense), +2 shield
|
Armor Class |
|
20 |
|
+5 chain mail, +3 dex bonus (+2 to Dex bonus from insightful defense), +2 shield
|
Base Attack Bonus |
|
+4 |
|
|
Initiative |
|
+1 |
|
|
Base Speed |
|
30 ft./20 ft. |
|
studded leather/chain mail
|
Fort Save |
|
+5 |
|
+1 professional 5, +2 ranger 1, +1 stat, +1 ring
|
Reflex Save |
|
+8 |
|
+4 professional 5, +2 ranger 1, +1 stat, +1 ring
|
Will Save |
|
+7 |
|
+4 professional 5, +2 stat, +1 ring
|
Feats and Abilities
Purchased Feats
- Combat Expertise
- Investigator (+2 search, +2 gather information)
- Knowledgeable (+1 all knowledge skills)
- Leadership
- Negotiator (+2 diplomacy, +2 sense motive)
- Persuader (+2 bluff, +2 intimidate)
- Skill Focus (Diplomacy)
Class Feats
- Favored Enemy: Human
- Insightful Defense
- Proficiency (Armor): Light, Medium
- Proficiency (Shield): Small, Large
- Proficiency (Weapon): Simple, Martial
- Track
- Uncanny Dodge
- Wild Empathy
Languages
- Dwarven
- Flannari
- Fresian
- Hakni
- Ubrekti
Skills
Skill |
|
Bonus |
|
Bonus Derivation
|
Bluff |
|
10 |
|
6 ranks, +2 stat, +2 persuader
|
Diplomacy |
|
19 |
|
8 ranks, +2 stat, +2 negotiator, +3 skill focus, +4 syn (bluff, sm)
|
Gather Info |
|
12 |
|
8 ranks, +2 stat, +2 investigator
|
Handle Animal |
|
7 |
|
5 ranks, +2 stat
|
Intimidate |
|
10 |
|
4 ranks, +2 stat, +2 persuader, +2 syn (bluff)
|
Knowledge (Geography) |
|
6 |
|
2 ranks, +2 stat, +1 knowledgeable, +1 earring
|
Knowledge (History) |
|
6 |
|
2 ranks, +2 stat, +1 knowledgeable, +1 earring
|
Knowledge (Local, Alexandria City) |
|
6 |
|
2 ranks, +2 stat, +1 knowledgeable, +1 earring
|
Knowledge (Local, Home) |
|
8 |
|
4 ranks, +2 stat, +1 knowledgeable, +1 earring
|
Knowledge (Local, Ubrekt City) |
|
10 |
|
6 ranks, +2 stat, +1 knowledgeable, +1 earring
|
Knowledge (Local, Wydmoor Free City) |
|
10 |
|
6 ranks, +2 stat, +1 knowledgeable, +1 earring
|
Knowledge (Nature) |
|
6 |
|
2 ranks, +2 stat, +1 knowledgeable, +1 earring
|
Knowledge (Nobility) |
|
6 |
|
2 ranks, +2 stat, +1 knowledgeable, +1 earring
|
Knowledge (Religion) |
|
6 |
|
2 ranks, +2 stat, +1 knowledgeable, +1 earring
|
Listen |
|
9 |
|
7 ranks, +2 stat
|
Perform (Oration) |
|
5 |
|
3 ranks, +2 stat
|
Ride |
|
6 |
|
3 ranks, +2 syn (ha) +1 stat
|
Search |
|
10 |
|
6 ranks, +2 stat, +2 investigator
|
Sense Motive |
|
13 |
|
9 ranks, +2 stat, +2 negotiator
|
Spot |
|
9 |
|
7 ranks, +2 stat
|
Survival |
|
4 |
|
2 ranks, +2 stat
|
Notable Equipment
- +1 buckler
- when first struck by a missile weapon in a round, you may make a DC 20 save to block the arrow
- any arrows passing within 10' the wielder are rerouted to him
Absolutely Fabulous Earring of Competence
- +1 to intelligence skill checks
- can be activated to cast Fox's Cunning, but skill bonus is lost for 24 hours
Horn of Haste
- silver horn
- cast haste 2/day (as a 5th level caster)
- ring of protection +1 (all saves)
- can be activated to send a 20 word message to Edrell, but protection is lost for 24 hours
- once per day, may send a 10 word message to Edrell
- invisible for 2 rounds, at-will, 2-day
- stolen by that rat Fenn
Advancement
Starting Feats: Persuader, Investigator
- Bonus Feat: Knowledgeable
- 4 Bluff
- 4 Diplomacy
- 4 Gather Info
- 4 Knowledge (Local, Wydmoor)
- 4 Knowledge (Local, Home)
- 2 Knowledge (Local, Ubrekt City)
- 2 Knowledge (Nobility)
- 2 Knowledge (Religion)
- 2 Knowledge (Geography)
- 2 Knowledge (History)
- 4 Listen
- 2 Search
- 4 Sense Motive
- 4 Spot
- 1 Bluff
- 1 Diplomacy
- 1 Gather Info
- 2 Intimidate
- 1 Listen
- 2 Ride
- 1 Search
- 1 Sense Motive
- 1 Spot
- Level Feat: Combat Expertise
- Bonus Feat: Negotiator
- 1 Bluff
- 1 Diplomacy
- 1 Gather Info
- 1 Intimidate
- 1 Knowledge (Local, Wydmoor)
- 1 Listen
- 1 Ride
- 2 Search
- 1 Sense Motive
- 1 Spot
Level 4: Ranger 1
- Level Stat Bonus: Charisma
- Class Feature: Favored enemy: Human
- 5 Handle Animal
- 2 Knowledge (Nature)
- 2 Survival
- Class Feature: Uncanny Dodge
- Language: Dwarven
- 1 Diplomacy
- 1 Gather Info
- 1 Intimidate
- 2 Knowledge (Local, Alexandria City)
- 2 Knowledge (Local, Ubrekt City)
- 1 Knowledge (Local, Wydmoor)
- 2 Sense Motive
- Level Feat: Leadership
- Bonus Feat: Skill Focus (Diplomacy)
- 1 Diplomacy
- 1 Gather Info
- 2 Knowledge (Local, Ubrekt City)
- 1 Listen
- 1 Sense Motive
- 1 Search
- 1 Spot
- 3 Perform (Oration)
Notes for Future Levels
- Class Feature: Silver Tongue
- 2 Diplomacy
- 2 Gather Info
- 1 Sense Motive
- 1 Listen
- 1 Spot
- 3 Knowledge (Nobility + Royalty)
- 1 Knowledge (History)
Level 8 (option 1): Dragoman 2
- Stat Bonus: Charisma
- Class Feature: Skill Mastery (Sense Motive)
- 1 Diplomacy
- 1 Gather Info
- 1 Sense Motive
- 2 Knowledge (History)
- 2 Knowledge (Local, Wydmoor)
- 2 Knowledge (Geography)?
- 1 Bluff?
- 1 Intimidate?
Level 8 (option 2): Bard 1
- Stat Bonus: Charisma
- Spells: Deftness, Fleeting Fame, Mage Hand, Message
- 1 Diplomacy
- 1 Gather Info
- 1 Sense Motive
- 2 Knowledge (History)
- 2 Knowledge (Arcana)
- 2 Perform (Oration)