Difference between revisions of "Notes for Game 2010-03-12"

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* He tells us that he can't tell us what will happen with the final scroll.
 
* He tells us that he can't tell us what will happen with the final scroll.
 
* Teleporting isn't going to work in [[Wydmoor Castle]] for some reason, so we have to go outside to teleport.
 
* Teleporting isn't going to work in [[Wydmoor Castle]] for some reason, so we have to go outside to teleport.
* The party teleports to Temporal Authority
+
* The party teleports to Temporal Authority area.
 +
* Near Dadtim-- there are Traveler's Highways here.
 +
* This area was the first of the Traveler's Highways, the Holy Nexus is in Dadtim. The home of the Traveler Order.
 +
* In a big city, a mix of Italy and Egypt.
 +
* Party has full blessing on Traveler's Roads in Dadtim.
 +
* Kimika tracks down random locations in town
 +
* {{Al}} turns into a dog until further notice.
 +
* {{Mose}} goes to Traveler's HQ and tithes 12 gold and 500 ancient copper coins ({{Mose}} thinks they're worth something.)
 +
* We go to Bog Wraith's place in town.
 +
* We give letter #1 and the Captain tells us we have to go to Alexandria.
 +
* The party leaves all their weapons at the Bog Wraith's Outpost because of the requirement that you can't have weapons in Alexandria.
 +
* {{Mose}} drops off like 21 mighty bows and the Captain tries to figure out where to put them.
 +
* They give second letter and the Captain is confused and says "Grandel Mag".
 +
* They come back later and Captain says:
 +
** Go to Alexandria's City
 +
** Find an inn
 +
** Tomorrow, go to the watchman senior on duty at the [[Sancellem Chancel]].
 +
** Give him this letter.
 +
** And this 250 platinum pieces will be used for coffee. Keep the change.
 +
** Gives us robes Pilgrim's Robes and an extra one for robe.
 +
** Arranged horses for us to take horses at the north gate
 +
* The party heads off to Alexandria City
 +
* Party realizes that [[Grandle Mag]] is the leader of the Bog Wraith's of the Arch-Warden's guard. (It was the position formerly held by Ralth until the death of the old arch warden. In charge of the 88 bodyguards who make up the Arch-Warden's guards.
 +
* Alexandria City. HUGE city. Roads are all stone. Buildings are all marble and stone.
 +
* Horses aren't allowed in the city at daytime.
 +
* We track down an Inn.
 +
{{newday}}
 +
====20-1 Heavenfall====
 +
* We go to the Sancellem Chancel -- a very majestic office.
 +
* Started 100 years after the founding of the church. It has been improved and expanded substantially in that time. Glass steel dome was made by [[Anzo Rivroller]] and is much nicer than the one we saw in swamp.
 +
* We reach the most holy site in the world.
 +
* [[Grandle Mag]] is a human and meets with us. We give him the letter and walks to decode it.
 +
* We see a military place where everyone has cudgels.
 +
* Grandle asks us to wait while he decodes. We look around the city.
 +
* Some party members do research: [http://mattie.net/images/screenshot/2010-03-12_2240.png]
 +
* Quin and Mose go weapon shopping (to be resolved later)
 +
{{newday}}
 +
====21-1 Heavenfall====
 +
* Grandle was able to make the appointment.
 +
* We are supposed to be cleansed which is take off armor and put on robes.
 +
* We wait in an ornate waiting room.
 +
* Two more people enter, well armed with swords.
 +
* {{Kimika}} notices that Grandle's sword is the [[Hammer of the Eight]]
 +
* We sit in pilgrims robes waiting.
 +
* A woman enters, of middle years and attractive. Wearing simple clothes and a stariron diadim.
 +
* [[Marrwyn Collar]] is her name, Arch-Warden.
 +
* We give her the third letter. She is angry and asks if Ralth or Naprid sent it.
 +
* It asks her to excommunicate the country of Odessa.
 +
* She says she can't do what it asks. And the letter is
 +
* She mentions she does have coffee, though.
 +
* She talks to Al in Elven (a beautiful, lyrical language). She said "I don't know" in language.
 +
* She won't help the pilgrims because the church can't inter
 +
* Grandle brings us coffee.
 +
* Quin acquires BAG OF HOLDING I filled to the brim with coffee.
 +
* Mose asks to touch the Hammer of the Eight but fails, and is called a loghead for asking.
 +
{{newday}}
 +
====22-1 Heavenfall====
 +
* The party teleports outside the castle.
 +
* Germain calls Naprid and Naprid asks them not to tell Ralth about it.
 +
* Mose wants to tell Ralth about Naprid's scheme, but agrees not to do so for a little bit if
 +
* XP: 1100 to all
 +
*
 +
 
 +
 
 +
 
 +
 
 +
 
  
  
 
== Maps ==
 
== Maps ==
 
<div style="clear:both;"></div>
 
<div style="clear:both;"></div>
 +
A is Traveler's Temple
 +
B is the Bog Wraith's place
 +
C is Hadriarch of Dadtim's Estate
 +
D is The Spoked Wheel
 +
#2's are Entry Gate
 +
E is Sage's District
 +
F is Dwarven Crafts District
 +
 +
 
<div style="clear:both;"></div>
 
<div style="clear:both;"></div>
  

Revision as of 02:11, 13 March 2010

Questing

In Our Last Episode

19-1 Heavenfall

  • Edrell is appointed City Magus with the party's support, who agree that a non-bog wrath should have the position.
  • Teodora is appointed Sheriff, with GermainToken.PNG Germain's blessing.
  • Edrell and GermainToken.PNG Germain accuse each other of treason, laughs and back-pats result.
  • Mayor is given Imperium (i.e. Legislative and Executive power, as the council is all but wiped out.)
  • QuinalinToken.PNG Quinalin gets the Sojourner's Cap from Naprid. Uses a runestone that explodes in a blinding light, teleporting QuinalinToken.PNG Quinalin and Naprid to a field.
  • It is intended to teleport people to the Temporal Authority spot.
  • Sojourner's Cap obtained.
  • The cap will have 11 charges on the morrow, after its usages above.

GAME ADJOURNED.

This Episode

  • AlToken.PNG Al heads back that evening.
NewDay.jpg
New Day Begins
NewDay.jpg

20-1 Heavenfall

  • Pages are sent to us in the morning to send us to divination chamber.
  • Divination chamber has water in the middle.
  • Ralth and Naprid are there and try to get us talking about what's going on and what our concerns are. Not sure whether sabotage was to prevent counterattack or defense.
  • We drink coffee from Ralth.
  • Ralth shows in the divination all of our handiwork in Yalmrith as traps spring and explosions go by. Ralth is pleased.
  • Naprid takes us outside and gives a 3 scrolls to give in order to contacts in the Temporal Authority.
  • He tells us that he can't tell us what will happen with the final scroll.
  • Teleporting isn't going to work in Wydmoor Castle for some reason, so we have to go outside to teleport.
  • The party teleports to Temporal Authority area.
  • Near Dadtim-- there are Traveler's Highways here.
  • This area was the first of the Traveler's Highways, the Holy Nexus is in Dadtim. The home of the Traveler Order.
  • In a big city, a mix of Italy and Egypt.
  • Party has full blessing on Traveler's Roads in Dadtim.
  • Kimika tracks down random locations in town
  • AlToken.PNG Al turns into a dog until further notice.
  • MoseToken.PNG Mose goes to Traveler's HQ and tithes 12 gold and 500 ancient copper coins (MoseToken.PNG Mose thinks they're worth something.)
  • We go to Bog Wraith's place in town.
  • We give letter #1 and the Captain tells us we have to go to Alexandria.
  • The party leaves all their weapons at the Bog Wraith's Outpost because of the requirement that you can't have weapons in Alexandria.
  • MoseToken.PNG Mose drops off like 21 mighty bows and the Captain tries to figure out where to put them.
  • They give second letter and the Captain is confused and says "Grandel Mag".
  • They come back later and Captain says:
    • Go to Alexandria's City
    • Find an inn
    • Tomorrow, go to the watchman senior on duty at the Sancellem Chancel.
    • Give him this letter.
    • And this 250 platinum pieces will be used for coffee. Keep the change.
    • Gives us robes Pilgrim's Robes and an extra one for robe.
    • Arranged horses for us to take horses at the north gate
  • The party heads off to Alexandria City
  • Party realizes that Grandle Mag is the leader of the Bog Wraith's of the Arch-Warden's guard. (It was the position formerly held by Ralth until the death of the old arch warden. In charge of the 88 bodyguards who make up the Arch-Warden's guards.
  • Alexandria City. HUGE city. Roads are all stone. Buildings are all marble and stone.
  • Horses aren't allowed in the city at daytime.
  • We track down an Inn.
NewDay.jpg
New Day Begins
NewDay.jpg

20-1 Heavenfall

  • We go to the Sancellem Chancel -- a very majestic office.
  • Started 100 years after the founding of the church. It has been improved and expanded substantially in that time. Glass steel dome was made by Anzo Rivroller and is much nicer than the one we saw in swamp.
  • We reach the most holy site in the world.
  • Grandle Mag is a human and meets with us. We give him the letter and walks to decode it.
  • We see a military place where everyone has cudgels.
  • Grandle asks us to wait while he decodes. We look around the city.
  • Some party members do research: [1]
  • Quin and Mose go weapon shopping (to be resolved later)
NewDay.jpg
New Day Begins
NewDay.jpg

21-1 Heavenfall

  • Grandle was able to make the appointment.
  • We are supposed to be cleansed which is take off armor and put on robes.
  • We wait in an ornate waiting room.
  • Two more people enter, well armed with swords.
  • KimikaToken.PNG Kimika notices that Grandle's sword is the Hammer of the Eight
  • We sit in pilgrims robes waiting.
  • A woman enters, of middle years and attractive. Wearing simple clothes and a stariron diadim.
  • Marrwyn Collar is her name, Arch-Warden.
  • We give her the third letter. She is angry and asks if Ralth or Naprid sent it.
  • It asks her to excommunicate the country of Odessa.
  • She says she can't do what it asks. And the letter is
  • She mentions she does have coffee, though.
  • She talks to Al in Elven (a beautiful, lyrical language). She said "I don't know" in language.
  • She won't help the pilgrims because the church can't inter
  • Grandle brings us coffee.
  • Quin acquires BAG OF HOLDING I filled to the brim with coffee.
  • Mose asks to touch the Hammer of the Eight but fails, and is called a loghead for asking.
NewDay.jpg
New Day Begins
NewDay.jpg

22-1 Heavenfall

  • The party teleports outside the castle.
  • Germain calls Naprid and Naprid asks them not to tell Ralth about it.
  • Mose wants to tell Ralth about Naprid's scheme, but agrees not to do so for a little bit if
  • XP: 1100 to all




Maps

A is Traveler's Temple B is the Bog Wraith's place C is Hadriarch of Dadtim's Estate D is The Spoked Wheel

  1. 2's are Entry Gate

E is Sage's District F is Dwarven Crafts District



Final GM message