Difference between revisions of "Notes for Game 2010-03-12"

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=== This Episode ===
 
=== This Episode ===
* {{Al}} heads back that evening.
+
* {{Al}} heads back that evening to meet the team in Wydmoor.
 
{{newday}}
 
{{newday}}
 
====20-1 Heavenfall====
 
====20-1 Heavenfall====
Line 20: Line 20:
 
* Ralth and Naprid are there and try to get us talking about what's going on and what our concerns are. Not sure whether sabotage was to prevent counterattack or defense.
 
* Ralth and Naprid are there and try to get us talking about what's going on and what our concerns are. Not sure whether sabotage was to prevent counterattack or defense.
 
* We drink coffee from Ralth.
 
* We drink coffee from Ralth.
* Ralth shows in the divination all of our handiwork in Yalmrith as traps spring and explosions go by. Ralth is pleased.
+
* Ralth shows in the scrying all of our handiwork in Yalmrith as traps spring and explosions go by. Ralth is pleased.
 
* Naprid takes us outside and gives a 3 scrolls to give in order to contacts in the Temporal Authority.
 
* Naprid takes us outside and gives a 3 scrolls to give in order to contacts in the Temporal Authority.
 
* He tells us that he can't tell us what will happen with the final scroll.
 
* He tells us that he can't tell us what will happen with the final scroll.
 
* Teleporting isn't going to work in [[Wydmoor Castle]] for some reason, so we have to go outside to teleport.
 
* Teleporting isn't going to work in [[Wydmoor Castle]] for some reason, so we have to go outside to teleport.
* The party teleports to Temporal Authority area.
+
* The party teleports to Temporal Authority area using the Sojourner's Cap.
* Near Dadtim-- there are Traveler's Highways here.
+
* Near Dadtim-- there are Traveler's Highways here. {{Mose}} is happy.
 
* This area was the first of the Traveler's Highways, the Holy Nexus is in Dadtim. The home of the Traveler Order.
 
* This area was the first of the Traveler's Highways, the Holy Nexus is in Dadtim. The home of the Traveler Order.
* In a big city, a mix of Italy and Egypt.
+
* It's a big city, like a mix of Italy and Egypt.
* Party has full blessing on Traveler's Roads in Dadtim.
+
* Dadtim is pretty much made of Traveler's Roads.
* Kimika tracks down random locations in town
+
* {{Kimika}} tracks down random locations in town (see [[#Maps]] below)
 
* {{Al}} turns into a dog until further notice.
 
* {{Al}} turns into a dog until further notice.
 
* {{Mose}} goes to Traveler's HQ and tithes 12 gold and 500 ancient copper coins ({{Mose}} thinks they're worth something.)
 
* {{Mose}} goes to Traveler's HQ and tithes 12 gold and 500 ancient copper coins ({{Mose}} thinks they're worth something.)
Line 36: Line 36:
 
* The party leaves all their weapons at the Bog Wraith's Outpost because of the requirement that you can't have weapons in Alexandria.
 
* The party leaves all their weapons at the Bog Wraith's Outpost because of the requirement that you can't have weapons in Alexandria.
 
* {{Mose}} drops off like 21 mighty bows and the Captain tries to figure out where to put them.
 
* {{Mose}} drops off like 21 mighty bows and the Captain tries to figure out where to put them.
* They give second letter and the Captain is confused and says "Grandel Mag".
+
* {{Quinalin}} gives second letter to the Captain. He is confused and says "Grandel Mag" under his breath. He tells them to come back later.
* They come back later and Captain says:
+
* Party shops, {{LE}} buys fireball scrolls with money she has.
 +
* They come back later and the Captain says:
 
** Go to Alexandria's City
 
** Go to Alexandria's City
 
** Find an inn
 
** Find an inn
 
** Tomorrow, go to the watchman senior on duty at the [[Sancellem Chancel]].
 
** Tomorrow, go to the watchman senior on duty at the [[Sancellem Chancel]].
** Give him this letter.
+
** Give him this (new) letter.
 
** And this 250 platinum pieces will be used for coffee. Keep the change.
 
** And this 250 platinum pieces will be used for coffee. Keep the change.
** Gives us robes Pilgrim's Robes and an extra one for robe.
+
** Gives us robes Pilgrim's Robes and we ask for an extra one for {{Al}}.
** Arranged horses for us to take horses at the north gate
+
** Arranged horses for us and we can take them at the north gate.
* The party heads off to Alexandria City
+
* {{Al}} stops being a dog.
* Party realizes that [[Grandle Mag]] is the leader of the Bog Wraith's of the Arch-Warden's guard. (It was the position formerly held by Ralth until the death of the old arch warden. In charge of the 88 bodyguards who make up the Arch-Warden's guards.
+
* The party heads off to Alexandria City on horseback.
 +
* On the way, party realizes that [[Grandle Mag]] is the leader of the Bog Wraith's of the Arch-Warden's guard. (It was the position formerly held by Ralth until the death of the old arch warden.) He's in charge of the 88 bodyguards who make up the Arch-Warden's guards.
 
* Alexandria City. HUGE city. Roads are all stone. Buildings are all marble and stone.
 
* Alexandria City. HUGE city. Roads are all stone. Buildings are all marble and stone.
* Horses aren't allowed in the city at daytime.
+
* Horses aren't allowed in the city at daytime due to how crowded it is.
 +
* {{Al}} does not like the city, as you might imagine, and keeps asking us to leave it.
 
* We track down an Inn.
 
* We track down an Inn.
 
{{newday}}
 
{{newday}}
Line 55: Line 58:
 
* Started 100 years after the founding of the church. It has been improved and expanded substantially in that time. Glass steel dome was made by [[Anzo Rivroller]] and is much nicer than the one we saw in swamp.
 
* Started 100 years after the founding of the church. It has been improved and expanded substantially in that time. Glass steel dome was made by [[Anzo Rivroller]] and is much nicer than the one we saw in swamp.
 
* We reach the most holy site in the world.  
 
* We reach the most holy site in the world.  
* [[Grandle Mag]] is a human and meets with us. We give him the letter and walks to decode it.
+
* [[Grandle Mag]] is a human and meets with us. We give him the letter and he walks to decode what it is asking.
* We see a military place where everyone has cudgels.
+
* We see a military area where everyone has cudgels (no major weapons).
* Grandle asks us to wait while he decodes. We look around the city.
+
* Grandle asks us to wait while he arranges an appointment. We look around the city.
 
* Some party members do research: [http://mattie.net/images/screenshot/2010-03-12_2240.png]
 
* Some party members do research: [http://mattie.net/images/screenshot/2010-03-12_2240.png]
* Quin and Mose go weapon shopping (to be resolved later)
+
* {{Quinalin}} and {{Mose}} go weapon shopping (to be resolved later)
 
{{newday}}
 
{{newday}}
 
====21-1 Heavenfall====
 
====21-1 Heavenfall====
 
* Grandle was able to make the appointment.
 
* Grandle was able to make the appointment.
* We are supposed to be cleansed which is take off armor and put on robes.
+
* We are supposed to be cleansed which is take off armor, clean up, and put on robes.
 
* We wait in an ornate waiting room.
 
* We wait in an ornate waiting room.
 
* Two more people enter, well armed with swords.  
 
* Two more people enter, well armed with swords.  
Line 69: Line 72:
 
* We sit in pilgrims robes waiting.
 
* We sit in pilgrims robes waiting.
 
* A woman enters, of middle years and attractive. Wearing simple clothes and a stariron diadim.
 
* A woman enters, of middle years and attractive. Wearing simple clothes and a stariron diadim.
* [[Marrwyn Collar]] is her name, Arch-Warden.
+
* [[Marrwyn Collar]] is her name, [[Arch-Warden]]. The party bows and is overall in awe.
* We give her the third letter. She is angry and asks if Ralth or Naprid sent it.
+
* We give her the third letter. She is slightly angry and asks if Ralth or Naprid sent it. {{Germain}} carefully explains that it is from the Bog Wraiths and we haven't read the letter.
* It asks her to excommunicate the country of Odessa.
+
* It asks her to excommunicate the nation of Odessa and declare Wydmoor the (was it [[Gildenhome]]?)
* She says she can't do what it asks. And the letter is  
+
* She says she can't do what it asks. And the letter is a forgery--- not in Ralth's language but in Ralth's handwriting.
* She mentions she does have coffee, though.
+
* She suspects strongly that Naprid wrote it and tells the answer is "Good luck".
* She talks to Al in Elven (a beautiful, lyrical language). She said "I don't know" in language.
+
* She calls {{Kimika}} a "little mother" and tells her she's done very well. Also tells her to keep her slow dwarf friend out of trouble.
* She won't help the pilgrims because the church can't inter
+
* She mentions she does have coffee for them.
 +
* She talks to {{Al}} in Elven (a beautiful, lyrical language). She said "I don't know" in Ubrekti.
 +
* {{Mose}} asks her to help the pilgrims because no one will help them.
 +
* She won't help the pilgrims because the church can't interfere in wars, by their own laws. {{Mose}} is surprised by this and it eats at him a bit.
 
* Grandle brings us coffee.
 
* Grandle brings us coffee.
* Quin acquires BAG OF HOLDING I filled to the brim with coffee.
+
* {{Quinalin}} acquires BAG OF HOLDING I filled to the brim with coffee. Worth an incredible value.
* Mose asks to touch the Hammer of the Eight but fails, and is called a loghead for asking.
+
* {{Mose}} asks to touch the Hammer of the Eight but Grandle says no, and calls him a loghead for asking.
 +
* With coffee in hand, party heads back to Dadtim to get their things.
 +
* They get their weapons back and teleport back to Wydmoor.
 
{{newday}}
 
{{newday}}
 
====22-1 Heavenfall====
 
====22-1 Heavenfall====
* The party teleports outside the castle.
+
* The party teleports back to outside Wydmoor Castle.
* Germain calls Naprid and Naprid asks them not to tell Ralth about it.
+
* {{Germain}} calls Naprid via fire and Naprid asks them not to tell Ralth about it. Tries to convince Mose to keep quiet.
* Mose wants to tell Ralth about Naprid's scheme, but agrees not to do so for a little bit if  
+
* {{Mose}} wants to tell Ralth about Naprid's scheme, but agrees not to do so for a little bit if Naprid remains non-shady for a while.
* XP: 1100 to all
+
* Naprid says he'll let the party inside in the morning.
*  
+
* In a misguided attempt to annoy Naprid and to help the pilgrims when no one else does, {{Mose}} wants to use the remaining cap charges to make food and deliver it to the pilgrims.
 +
 
 +
 
 +
 
  
  
Line 108: Line 119:
  
 
== Final GM message ==
 
== Final GM message ==
 +
 +
{{xpinfo|1100|Adventure Bonus|recipients={{LE}}, {{Mose}}, {{Kimika}}, {{Germain}}, {{Al}}, and {{Quinalin}}}}
 +
{{xpinfo|55|RP Award|recipients={{Kimika}} and {{Mose}} }}
 +
 +
 +
{{levelup|player={{Germain}}|level=5}}
  
 
[[Category: Quest Notes]]
 
[[Category: Quest Notes]]
 
[[Category: Haversack]]
 
[[Category: Haversack]]

Revision as of 02:57, 13 March 2010

Questing

In Our Last Episode

19-1 Heavenfall

  • Edrell is appointed City Magus with the party's support, who agree that a non-bog wrath should have the position.
  • Teodora is appointed Sheriff, with GermainToken.PNG Germain's blessing.
  • Edrell and GermainToken.PNG Germain accuse each other of treason, laughs and back-pats result.
  • Mayor is given Imperium (i.e. Legislative and Executive power, as the council is all but wiped out.)
  • QuinalinToken.PNG Quinalin gets the Sojourner's Cap from Naprid. Uses a runestone that explodes in a blinding light, teleporting QuinalinToken.PNG Quinalin and Naprid to a field.
  • It is intended to teleport people to the Temporal Authority spot.
  • Sojourner's Cap obtained.
  • The cap will have 11 charges on the morrow, after its usages above.

GAME ADJOURNED.

This Episode

  • AlToken.PNG Al heads back that evening to meet the team in Wydmoor.
NewDay.jpg
New Day Begins
NewDay.jpg

20-1 Heavenfall

  • Pages are sent to us in the morning to send us to divination chamber.
  • Divination chamber has water in the middle.
  • Ralth and Naprid are there and try to get us talking about what's going on and what our concerns are. Not sure whether sabotage was to prevent counterattack or defense.
  • We drink coffee from Ralth.
  • Ralth shows in the scrying all of our handiwork in Yalmrith as traps spring and explosions go by. Ralth is pleased.
  • Naprid takes us outside and gives a 3 scrolls to give in order to contacts in the Temporal Authority.
  • He tells us that he can't tell us what will happen with the final scroll.
  • Teleporting isn't going to work in Wydmoor Castle for some reason, so we have to go outside to teleport.
  • The party teleports to Temporal Authority area using the Sojourner's Cap.
  • Near Dadtim-- there are Traveler's Highways here. MoseToken.PNG Mose is happy.
  • This area was the first of the Traveler's Highways, the Holy Nexus is in Dadtim. The home of the Traveler Order.
  • It's a big city, like a mix of Italy and Egypt.
  • Dadtim is pretty much made of Traveler's Roads.
  • KimikaToken.PNG Kimika tracks down random locations in town (see #Maps below)
  • AlToken.PNG Al turns into a dog until further notice.
  • MoseToken.PNG Mose goes to Traveler's HQ and tithes 12 gold and 500 ancient copper coins (MoseToken.PNG Mose thinks they're worth something.)
  • We go to Bog Wraith's place in town.
  • We give letter #1 and the Captain tells us we have to go to Alexandria.
  • The party leaves all their weapons at the Bog Wraith's Outpost because of the requirement that you can't have weapons in Alexandria.
  • MoseToken.PNG Mose drops off like 21 mighty bows and the Captain tries to figure out where to put them.
  • QuinalinToken.PNG Quinalin gives second letter to the Captain. He is confused and says "Grandel Mag" under his breath. He tells them to come back later.
  • Party shops, LEToken.PNG LE buys fireball scrolls with money she has.
  • They come back later and the Captain says:
    • Go to Alexandria's City
    • Find an inn
    • Tomorrow, go to the watchman senior on duty at the Sancellem Chancel.
    • Give him this (new) letter.
    • And this 250 platinum pieces will be used for coffee. Keep the change.
    • Gives us robes Pilgrim's Robes and we ask for an extra one for AlToken.PNG Al.
    • Arranged horses for us and we can take them at the north gate.
  • AlToken.PNG Al stops being a dog.
  • The party heads off to Alexandria City on horseback.
  • On the way, party realizes that Grandle Mag is the leader of the Bog Wraith's of the Arch-Warden's guard. (It was the position formerly held by Ralth until the death of the old arch warden.) He's in charge of the 88 bodyguards who make up the Arch-Warden's guards.
  • Alexandria City. HUGE city. Roads are all stone. Buildings are all marble and stone.
  • Horses aren't allowed in the city at daytime due to how crowded it is.
  • AlToken.PNG Al does not like the city, as you might imagine, and keeps asking us to leave it.
  • We track down an Inn.
NewDay.jpg
New Day Begins
NewDay.jpg

20-1 Heavenfall

  • We go to the Sancellem Chancel -- a very majestic office.
  • Started 100 years after the founding of the church. It has been improved and expanded substantially in that time. Glass steel dome was made by Anzo Rivroller and is much nicer than the one we saw in swamp.
  • We reach the most holy site in the world.
  • Grandle Mag is a human and meets with us. We give him the letter and he walks to decode what it is asking.
  • We see a military area where everyone has cudgels (no major weapons).
  • Grandle asks us to wait while he arranges an appointment. We look around the city.
  • Some party members do research: [1]
  • QuinalinToken.PNG Quinalin and MoseToken.PNG Mose go weapon shopping (to be resolved later)
NewDay.jpg
New Day Begins
NewDay.jpg

21-1 Heavenfall

  • Grandle was able to make the appointment.
  • We are supposed to be cleansed which is take off armor, clean up, and put on robes.
  • We wait in an ornate waiting room.
  • Two more people enter, well armed with swords.
  • KimikaToken.PNG Kimika notices that Grandle's sword is the Hammer of the Eight
  • We sit in pilgrims robes waiting.
  • A woman enters, of middle years and attractive. Wearing simple clothes and a stariron diadim.
  • Marrwyn Collar is her name, Arch-Warden. The party bows and is overall in awe.
  • We give her the third letter. She is slightly angry and asks if Ralth or Naprid sent it. GermainToken.PNG Germain carefully explains that it is from the Bog Wraiths and we haven't read the letter.
  • It asks her to excommunicate the nation of Odessa and declare Wydmoor the (was it Gildenhome?)
  • She says she can't do what it asks. And the letter is a forgery--- not in Ralth's language but in Ralth's handwriting.
  • She suspects strongly that Naprid wrote it and tells the answer is "Good luck".
  • She calls KimikaToken.PNG Kimika a "little mother" and tells her she's done very well. Also tells her to keep her slow dwarf friend out of trouble.
  • She mentions she does have coffee for them.
  • She talks to AlToken.PNG Al in Elven (a beautiful, lyrical language). She said "I don't know" in Ubrekti.
  • MoseToken.PNG Mose asks her to help the pilgrims because no one will help them.
  • She won't help the pilgrims because the church can't interfere in wars, by their own laws. MoseToken.PNG Mose is surprised by this and it eats at him a bit.
  • Grandle brings us coffee.
  • QuinalinToken.PNG Quinalin acquires BAG OF HOLDING I filled to the brim with coffee. Worth an incredible value.
  • MoseToken.PNG Mose asks to touch the Hammer of the Eight but Grandle says no, and calls him a loghead for asking.
  • With coffee in hand, party heads back to Dadtim to get their things.
  • They get their weapons back and teleport back to Wydmoor.
NewDay.jpg
New Day Begins
NewDay.jpg

22-1 Heavenfall

  • The party teleports back to outside Wydmoor Castle.
  • GermainToken.PNG Germain calls Naprid via fire and Naprid asks them not to tell Ralth about it. Tries to convince Mose to keep quiet.
  • MoseToken.PNG Mose wants to tell Ralth about Naprid's scheme, but agrees not to do so for a little bit if Naprid remains non-shady for a while.
  • Naprid says he'll let the party inside in the morning.
  • In a misguided attempt to annoy Naprid and to help the pilgrims when no one else does, MoseToken.PNG Mose wants to use the remaining cap charges to make food and deliver it to the pilgrims.






Maps

A is Traveler's Temple B is the Bog Wraith's place C is Hadriarch of Dadtim's Estate D is The Spoked Wheel

  1. 2's are Entry Gate

E is Sage's District F is Dwarven Crafts District



Final GM message

Adventure Bonus
+ 1100 
Experience Points
Recipients:
LEToken.PNG LE, MoseToken.PNG Mose, KimikaToken.PNG Kimika, GermainToken.PNG Germain, AlToken.PNG Al, and QuinalinToken.PNG Quinalin
RP Award
+ 55 
Experience Points
Recipients:
KimikaToken.PNG Kimika and MoseToken.PNG Mose



LevelUp.jpg

Level Up
is now
Level 5!